Procedural generation
Links
- WaveFunctionCollapse - Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics.
- Wave Function Collapse - Infinite, procedurally generated city, assembled out of blocks using the Wave Function Collapse algorithm with backtracking.
- Introduction to the Wave Function Collapse Algorithm
- canvas-sketch - Framework for making generative artwork in JavaScript and the browser. (CLI)
- Go port of the Wave Function Collapse algorithm
- Rant - All-purpose procedural text engine that is most simply described as the opposite of Regex.
- TinkerSynth - Create and purchase unique generative art.
- Cartographer - Procedurally generated persistent multiplayer exploration game.
- Procedural World Generation of Ubisoft’s Far Cry 5 (2019)
- A two-dimensional maze generator in C++
- Procedural-Cities - Aims to provide a framework and a solid implementation of different techniques for generating complete seamless procedural cities with interiors for all buildings.
- Glyphs - Procedurally generated glyphs.
- Oleg Dolya's generators
- Voyager3 - Explorations into procedural village and landscape generation.
- 3D World Generation in JS (2020)
- Voronoi maps tutorial
- Meander - Procedural system for generating historical maps of rivers that never existed. (HN)
- Atmospheric Scattering (and also just faking it) (2020)
- Shan, Shui - Procedurally generated Chinese landscape painting. (HN)
- NDWFC - Wave Function Collapse implementation with infinite canvas in arbitrary number of dimensions.
- City Map Generator (Code)
- Dungeon Scrawl - Dungeon scrawling tool.
- Generative Iris (2020) (HN)
- How to create a game using hyperbolic geometry?
- Akari Lanterns - System for creating paper lanterns in the style of Noguchi.
- Townscaper - Building game inspired by the design of Scandinavian cities. (HN) (Article)
- ShapeWright.com - Procedurally generated space ships.
- 1D Procedural Terrain Generation (2020)
- enginesound - Procedural engine sound generator controlled via GUI or CLI.
- Game Map Generator - Generate procedural maps for games.
- Speech Generation in a Procedurally Generated World (2019)
- The Secret Behind Unexplored: Cyclic Dungeon Generation (2021)
- Level Generation in Unexplored 2 (2019)
- Tiles to Curves Or, Fun with Voronoi Graphs (2019)
- Voxel Space - Terrain rendering algorithm in less than 20 lines of code.
- fishdraw - Procedurally generated fish drawings. (Code)
- Procedurally generating a rounded box mesh (2021) (HN) (Code)
- Constraint-Based Tile Generators (2021)
- Procedural Mandala Pattern VEX tutorial (2020)
- procedural-terrain - Procedural terrain generation.
- Three Ways of Generating Terrain with Erosion Features (HN)
- Wave Function Collapse library in pure C (HN)
- Procedural Worlds from Simple Tiles (2017) (HN)
- The Constrained Tile Placement Algorithm behind Generate Worlds (2019)
- Introducing Generate Worlds for Procedural Generation without Code (2019)
- Little Planet Procedural - 2d procedural planet generator inspired by No Man's Sky.
- City Generator (HN)
- Pixray - Image generation system.
- Terrain generation experiment
- Little Procedural Pixel Worlds (HN)
- Plantarium - Tool for the procedural generation of 3D plants. (Code)
- Rant - Dynamically-typed, multi-paradigm templating language designed primarily for procedural generation.
- FunUTD - 3-D procedural texture library running on the CPU.